Saturday, March 20, 2010

Portfolio version 1 - No Epic models yet . . .

Because of a possible job opportunity, I've rushed this short portfolio out. My plan in April is to get the epic models done.



Wednesday, March 10, 2010

Planning for Monsterrrsssss!!!!!

These are some initial monster sketches I'm working on for a portfolio scene I hope to complete within a month.

I totally dig the Rhinoman!

I also really liked the little dude by the Rhinoman's snout above. This guy to our left is further development of that little thumbnail. Right now, I think I don't want to deal with hair so I'm going to have to think up an alternative.

Friday, March 5, 2010

Steampunk Gear

Our class is working on a level and this is a part I was assigned to texture and color. I textured in ZBrush and colored in Photoshop.

Wednesday, March 3, 2010

More ZBrush details!



Submarine in the works

Working on a Steampunk submarine.


More fish!

Working on more fish for my fish market scene.

Saturday, February 6, 2010

Learning 3D Max - Oy!

This was a complicated piece, but it was an excellent project to learn a new software. Up until now we've been modeling everything in Maya (a game and movie studio favorite). This new program is called 3D Max (another studio favorite). We learned to model this from scratch.

 

Another Pop Quiz - a butcher block

This so far, is my favorite project.We were to model and texture from scratch an item that belongs in a market. Since it had the fish, I had to do it.

WIP - a work in progress modeling Tak

Stool Pop Quiz


This was a fun little pop quiz the teacher pulled on us. From scratch, we were to model and texture this object within a day.

Changing Pops Facial Expressions














Neutral Expression & Brows up


Brows down & Frown



Pucker & Smile

Got to love Zbrush sculpting!

First day on ZBrush

 
First time on Zbrush. What a hoot! 
It's not done, but I had fun doing it.

First Character Assignment: Pops

If you check out the Sky Avengers website, you'll see this character. He's a great project. We've learned to model, sculpt, texture, rig and animate this character.

3D Training Academy

November 23rd I started the 3D Training Academy's Sky Avengers program to learn how to become a computer animation modeler. Having a blast!

AM Class 3 is Finished!



Class 3 - Week 12: Above is the demo reel compiling all the "final" animations for the 3 classes. Below is the Class 3 title card I created for it.


I don't know what the deal is but for some darn reason the Class 3 title is blurry. No matter what I do, it always blurs when I import it into Quicktime. I've done the same method for Classes 1 & 2 and they both came out beautifully clear.